Nineteen double-faced werewolf cards are among the 277 new cards arriving in the game’s 89th expansion, which is the first of two upcoming Gothic horror themed sets. But while the vicious vampires of Innistrad: Crimson Vow are due to arrive on Nov. 19, Innistrad: Midnight Hunt’s werewolves are leading the hunt on Sept. 24.
Ahead of Innistrad: Midnight Hunt’s release, Mashable can exclusively reveal a new card arriving in the set: Defend the Celestus.
Credit: Wizards of the coast
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Defend the Celestus is an Uncommon Green Instant card that gives you three +1/+1 counters to divide as you wish among any creatures on the battlefield that you control. +1/+1 counters increase a creature’s Power/Toughness rating, which is essentially their damage and health. So if a creature’s rating is 3/5, giving them a +1/+1 counter would bump that up to 4/6.
You could distribute Defend the Celestus’ counters evenly between three creatures to give them all a small boost, because you love all your kids equally. Alternatively you could dump all your counters on one hulking brute, buffing them up three times like a gym bro who’s overdone it on the ‘roids. The power is yours.
The fact that Defend the Celestus is an Instant also lets you play it whenever you wish, meaning you could spring it during an opponent’s turn to transform an otherwise certain defeat into a sound victory. That is, provided you have the mana to cast it. Defend the Celestus costs four mana to play including two Green, which is a substantial amount to keep untapped and on standby for use. Even so, it’ll be worth it if it saves your pack from being overrun.
Magic: The Gathering‘s Innistrad: Midnight Hunt set will be released Sept. 24.